HOW TO BECOME A MEMBER - Juniors
Juniors joining our Badminton Club do not have go to the Castle Hill RSL Club
Juniors who are registering for coaching.
Parents or guardians can fill out our club membership form along with RSL membership form and visit one of our Junior sessions on Saturday.
Parents, If you are using the Active Child rebate from the NSW government, you will need to apply first to Services NSW and obtain the voucher number(s) for your children.
Juniors who are graded and joining to play in adult sessions.
Parents or guardians can fill out our club form and submit to one of our sessions.
1. Who can join the club sessions?
Juniors who are graded can play at our sessions.
How many games will I get during each social session?
Typical attendance is 20-26 players per session on three courts, so you will be playing for ~50-60% of the total time. Members generally find that this is a good balance between playing and socialising.
What kind of scoring system do you use?
We use the rally point system of scoring for all games. Each game will go to 21 points with no setting if the score reaches 20-20.
What kind of shuttles do you use?
We only use good quality feather shuttles.
CHRSLBC Code of Conduct for Junior Players
The Players Code of Conduct applies to all individuals participating in badminton as a player at every level. If the code is breached, this will be acted upon by the Club’s Regulations/Disciplinary Procedures.
● have fun, act safely and encourage those around me to do the same
● always respect those around me, including my teammates and coaches
● be honest and play fairly in everything they do and never deliberately cheat or be dishonest
● arrive for training and competition on time and tell someone if they can’t come or running late
● listen carefully and follow instructions
● use the correct equipment, clothing and shoes for badminton training and competitions
● always do their best and give 100% effort in whatever they do
Players will NOT
● eat or drink on the court while playing
● mess around, talk and act inappropriately during training
● make fun or insult those around me both on and off the court (such as on social media),
PEG QUEUING SYSTEM
The PEG System for the scheduling of games is as follows:
First-Come-First-Serve for FIRST round of play. Once all courts occupied, the Peg System starts. All pegs thereafter will go into the Q.
The PICKER (1st in Q) to choose 4 pegs from first 6 pegs. The Picker should pick to ensure a reasonable balanced game eg. Grade B man (blue peg) playing against opponent of grade B man or grade C man (yellow peg).
A Lady Picker can pick outside the 6, for next available ladies for a Ladies or Mixed doubles. She cannot bypass any lady.
A grade B man as Picker can pick outside the 6 for the first available grade B or C man. A grade C man as Picker in the SOCIAL sessions can pick outside the 6 for the first available D, C, or B grade player (green, yellow or blue peg) for a balanced game.
After each game, the WINNER of the game to return the pegs to the Q - Winner pegs follow by Loser pegs, with the principle of “ladies first” in the set of winner pegs and loser pegs. Pegs not returned to the Q, will lose their position in the Q and always re-joining at the back of the Q.
When the Session is near FULL CAPACITY (27 players), players are encouraged to drop out of the Q for practice or training games. The Duty Officer should be alerted when players are going for this option, for approval to use the shuttles from the DESK. This option as described in Clause 7.
Any groups of 2 or 4 may WITHDRAW from the Q, after 30 mins from the start of the Session. These pegs are placed on the PRACTICE courts for singles or doubles practice or training games of 2x21 or 1x21. When re- joining the Q, these pegs go to the back of the Q. While on the practice courts, they are effectively not in the Q for Court 1, Court 2, or Court 3. If no other groups are waiting for the practice courts, these groups can continue with another 2x21 or 1x21. Players are encouraged to use this option when practising for competitive events.
A session is declared to be in full capacity when the total number of pegs for Court 1, Court 2, Court 3 and Q has reached 32. Pegs on the practice courts do not court towards the full capacity and will be on 2x21 or 1x21 as chosen. If within the first 30 minutes of the session the total number of pegs are only between 15- 18 the DO will make an announcement for all NEW games to be on 1x31 for Court 1, Court 2 and Court 3. The DO will make another announcement when the number of pegs are above 18 and the NEW games resume at 1x21.
When the total number of pegs on the board reaches 32, the DO may implement “Close Register” policy. No visitors or members will be allowed to register for the session when this is in effect. Reopening the register will be at the DO’s discretion.